Learn how Steam's numbers work

These guides explain the numbers behind a Steam game: how wishlists convert, what Next Fest brings, where review labels change, how gross becomes the payout and when it arrives, what traffic, UTM and concurrent players measure, the discount rules and how store lists rank. Each guide gives a formula, a worked example and its sources.

Last reviewed · SteamStats team

Wishlists and launch

Reviews and players

Store, traffic and discounts

Revenue, payouts and forecasts

How these guides are written

Every guide is written by the SteamStats team and checked against Valve's Steamworks documentation and Steam announcements on the date it shows. Figures from other studies name the study, its sample and its date, and numbers Valve does not publish, such as the review label thresholds, are marked as community-documented. Worked examples use Pebblewick, a fictional game by Hollow Fern Games, with illustrative numbers, never real sales.