Publisher reporting on Steam: every game, every payout, one set of numbers
Publisher reporting is the routine of telling developers, partners and finance what each Steam game did: yesterday's changes every morning, last week every Monday, each month's net revenue and its payout date, and what each game is expected to earn by year end and beyond. SteamStats builds all four from each game's own Steamworks data.
Last reviewed · SteamStats team
The period and its timeline
| When | What is reported | Where it comes from |
|---|---|---|
| Every morning | Daily report: one item each morning with yesterday's notable changes and a table of your games | Every game in the organization |
| Every Monday | Weekly report: one item each Monday with last week for all your games | Every game, over the full week |
| When a month closes | Each game's net revenue for the sales month | Valve closes the month at midnight Pacific time |
| By the 30th of the next month | The payout for that month | Valve pays each sales month in US dollars |
| Any day | Expected net to studio to year end and over the first year, per game | The forecast, refreshed daily on Indie, Studio, and Publisher |
Days in every report start at midnight in the organization's time zone, so a daily report means the same day for every game. Payout months are the exception and follow Valve's month, so their totals match Valve's own statements.
Questions publishers ask
- Which games moved yesterday, and which moved outside their usual range?
- How did last week compare across all games?
- What did each game earn this month after refunds, VAT, Steam's share and US tax?
- When does each payout land, and which months are confirmed?
- What is each game expected to earn by year end and beyond, and what changed the forecast?
- Who on the team, or at a partner studio, can see the numbers without changing anything?
- Can the same alerts reach the publisher's own tools?
Which SteamStats views answer them
| Question | View |
|---|---|
| Yesterday's movers | Inbox: the Daily report, filtered by game |
| Last week across games | Inbox: the Weekly report |
| Earnings after deductions | Money: gross to net to studio, monthly net, and net by game |
| Payout dates | Money: the payout calendar, each month Confirmed or Expected |
| Expected to year end and beyond | Forecast: Low, Expected, High and Viral per game, with what moved it |
| Read-only access | Settings: team members with the Member role; seats are unlimited |
| Alerts in other tools | Inbox channels: email on Indie, Studio, and Publisher, Telegram on Studio and Publisher, webhook on Publisher |
Sales refresh every 4 h on Indie and every 60 min on Studio and Publisher, and Studio and Publisher get priority refresh, so their updates run ahead of other plans. Chart cards can be downloaded as PNG or CSV for a slide or a spreadsheet.
Money for the demo game
Gross to net
- Gross$291,995
- Refunds$9,496.17
- VAT$28,438.60
- Steam share$76,218.16
- US tax$6,600.69
- Net to studio$171,242
Coming payouts
- 30 NovBuilding up$115,460
- 30 DecForecast$75,194.48
- 30 Jan 2027Forecast$101,166
In a portfolio the same chain runs for every game, and the Money view adds net by game and the months ahead, so the publisher's figure and each developer's figure come from one calculation.
Plans
Publisher is a custom per-game quote with invoicing for studios and agencies from 10 games or 2 Steamworks accounts. Smaller portfolios use the same reports on Indie and Studio, priced per game.
Sources
- Steamworks: Payments and sales reporting FAQ · checked November 1, 2026
- Steamworks: Payments and sales reporting · checked November 1, 2026